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Master’s degree

Master of Philosophy in Immersive Technologies and Video Game Studies

Asia Pacific University of Technology & Innovation (APU)
DurationFT: 2 years; PT: 3 years 6 mths
Study ModeFull-time/Part-time
LocationWilayah Persekutuan
Intakes(Full Time & Part Time): 03 March 2026, 07 April 2026, 05 May 202602 June 2026, 07 July 2026, 04 August 2026, 01 September 2026
CampusAsk the institution
Local tuition feesRM27,500
International tuition feesRM29,800 (USD6,930)
Programme StructureAsk the institution

About the programme

This programme is specifically designed to provide:
 

  • Knowledge to enhance technical capabilities within the subject area.
  • Understanding of how to innovate, generate and manage the creation of new ideas.
  • In-depth knowledge of a certain domain of knowledge, that is related to management and computing.
  • Advanced research experience and skills that enable students to pursue a PhD programme.

Entry requirements

General Requirements

Bachelor’s degree

  • Bachelor’s degree in related fields with a minimum CGPA of 2.75, or its equivalent qualification as accepted by the Senate.
  • Bachelor’s degree in related fields with a minimum CGPA of 2.50 and not meeting a CGPA of 2.75 can be accepted, subject to a rigorous internal assessment.
  • Bachelor’s degree in related fields with a minimum CGPA of 2.00 and not meeting a CGPA of 2.50 can be accepted, subject to a minimum of 5 years working experience in the relevant fields and rigorous internal assessment.


(Bachelor’s Degree must be in an area of Science and Technology related to Computing)
 

Note: The above entry requirements may differ for specific programmes based on the latest programme standards published by Malaysian Qualifications Agency (MQA).
 

English Requirements

International Students

  • IELTS : 6.0
     

For more information please click HERE

Students from English speaking countries and those with qualifications taught in English (previous Bachelor’s/Master’s Degree taught in English) are exempted from English requirements. Applications for exemption must be accompanied by supporting documents.
 

What you’ll study

This programme is conducted by research and is assessed via oral presentations and reports at various junctures, including a Proposal Defence, regular half-yearly progress monitoring at research colloquiums, Work Completion Defence, Thesis Examination and Viva Voce. Students would need to take one taught module on Research Methodology to gain the pre-requisite knowledge to effectively carry out their research. Regular discussions with the supervisors would be expected to ensure the direction of research as well as the quality and significance of the findings.

Career pathways

Interactive Experience Designer

Advanced User Experience Strategist

Immersive Digital Innovation Specialist

Immersive Technology Scholar - Practitioner

Programme information is supplied through StudyMalaysia. Confirm current fees, intake dates, requirements and availability directly with the institution.